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Investigate _non_class allocations

Open jcward opened this issue 9 years ago • 1 comments

Tons (77k+ per frame) of "allocations" of something called "_non_class" (some error condition in hxcpp class identification) in away3d MD5 animation example, skeletonAnimator.morphGeometry function.

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jcward avatar Oct 06 '15 06:10 jcward

Notes on slack:

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jcward avatar Oct 08 '15 13:10 jcward