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[DISCONTINUED] An ergonomic physics API for bevy games
This issue lists Renovate updates and detected dependencies. Read the [Dependency Dashboard](https://docs.renovatebot.com/key-concepts/dashboard/) docs to learn more. ## Ignored or Blocked These are blocked by an existing closed PR and will...
[](https://renovatebot.com) This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [bevy](https://bevyengine.org) ([source](https://togithub.com/bevyengine/bevy)) | dependencies | minor | `0.7.0` -> `0.8.0` |...
when using Heron 2dDebug feature flag, there is a conflict with a shapes stage that exist in bevy_prototype_lyon = "0.5.0" ``` thread 'main' panicked at 'Stage already exists: Shape.', ```
 ~~The screenshot above was taken by using CodeLLDB and stepping through the execution of Rust code.~~ ~~As you can see,...
[](https://renovatebot.com) This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [lyon_path](https://togithub.com/nical/lyon) | dependencies | major | `0.17.7` -> `1.0.0` | ---...
[](https://renovatebot.com) This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [rapier2d](http://rapier.rs) ([source](https://togithub.com/dimforge/rapier)) | dependencies | minor | `0.13.0` -> `0.14.0` |...
Rapier3d supports a dominance property (https://github.com/dimforge/rapier/pull/122) that is used in collisions between two dynamic `RigidBody`s. If one body's dominance is higher than the other, that body will not experience any...
Closes: #170 Added the `StagedPhysicsPlugin` which allows you to pass in stage labels for the main physics schedule, the post physics stage, and tick stage. The main physics needs to...
Resolves #41 I have made a new pull request for the Body::TriMesh implementation. This one is based off of Herons main branch. The feature works but still has some todo's...
The normals vector is of 0 length when detecting a collision between Sensors. This works fine for RigidBody::Dynamic, but for my particular use case I cannot interact with the other...