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Simple wrapper for TCP client and server in C# with SSL support

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- use CancellationToken within AuthenticateAsServerAsync to avoid infinite waiting for client starting TLS handshake (Client Hello) - use SimpleTcpServerSettings.IdleClientEvaluationIntervalMs as wait time for TLS handshake

- add settings parameter "ClientCertificateValidationCallback/ServerCertificateValidationCallback" to set a custom a RemoteCertificateValidationCallback delegate that's responsible for validating the certificate supplied by the remote party - add settings parameter "CheckCertificateRevocation" to enable...

Error message: System.Reflection.TargetInvocationException: Exception was thrown by the target of invocation. **System.NullReferenceException** TCP.SimpleTcpClient.Send(Byte[] ) TCP.SimpleTcpClient.Send(String ) my application works fine on windows 10 but throws this exception on some windows...

#152 I found a solution to this problem https://github.com/jchristn/SuperSimpleTcp/blob/52ba8d1aaea486a9599ac71e2aab3de7e8df1041/src/SuperSimpleTcp/SimpleTcpClient.cs#L1082 Only that option has an error in Windows 7 I suggest removing this option from win7 ``` // win10 or later...

Hi, We just migrated from SimpleTcp to SuperSimpleTcp and as a result a bunch of unit tests started to fail. They fail because we're trying to bind to a socket...

We've noticed that your package on NuGet.org is missing a README file. ## Why READMEs are Important Our customer research indicates that one of the top problems that package consumers...

Hello, I'm trying to use SuperSimpleTcp in Maui. I open the server. When an external client establishes a connection, the Events_ClientConnected function is triggered, but the Events_ClientDisconnected function is triggered...

Hello, why did I put _Server.Logger=PrintServeLog; Then call _Server.Stop(); Here's the code for the PrintServeLog, which outputs connection information to a ListBox. ``` private void PrintServeLog(string msg) { try {...

Hello, I have this scenario where the Server closes the TCP port and I would expect the Disconnected event from the Client to be triggered but it's not. Am I...

We had a buggy client that failed to process incoming messages fast enough with keep-alive enabled. The result was that connection remained active with a full receive buffer. The server...