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Wizardry Hologram crashing the world in presence of Fluid Logged

Open Hadaward opened this issue 6 months ago • 1 comments

Describe the bug This crash occurs in a function call in your class PluginBlockFluidBase.java#L476 when mod Wizardry is present. Right-clicking a structure block causes Wizardry to render a hologram of the structure so that the user can place the necessary blocks in their proper positions, but Fluid Logged appears to have a problem after Wizardry calls the function renderBlock in StructureManager.java#L144

To Reproduce Steps to reproduce the behavior:

  1. Open your world in super flat with creative
  2. Place a Mana Battery block in the world
  3. Right-click it
  4. World will crash

Expected behavior In wizardry, right-clicking a structure block will show holograms of the structure so that the user can build it correctly.

Screenshots This is how Wizardry holograms should render image

Logs This log was generated by a player who was using Fluid Logged API in conjunction with Wizardry. here.

Additional context

  • Using latest version of Wizardry (depends on LibrarianLib and Forgelin to work, JEI, Baubles and ConnectedTexturesMod are optional)
  • Using latest version of Fluid Logged API for 1.12.2
  • The world will not open anymore, everytime the mod tries to render the holograms, fluid logged will crash.

Hadaward avatar Jan 15 '24 21:01 Hadaward

yes and hoping for fixed soon, thank you!

ralseilii avatar Jan 26 '24 11:01 ralseilii