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Idea: hide the revealed words
Thank you for a very nice implementation!
One idea, if you want to try it out: In the tabletop game it makes the game play faster, when all the chosen cards are covered up - so you can only see the few remaining cards.
-- Color: nearly invisible revealed words Simulate that in the game the agent cards cover up the chosen words. Only the remaining words stay visible. (Click or hover to show them.)
You don't have to read cards that have a visible color. That part is optional, though occasionally helpful in long running strategies.