Jacob Beard

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@EverThunder I don't believe I have seen that error message. I am using PhysX 4.1. I had been using meshlab for simplification - thank you for the tip about qslim!

@PierreTerdiman I don't believe this is a PVD rendering issue, as I can actually run physical simulations on the weird meshes. For example, you can see the green boxes in...

@AlesBorovicka I can confirm this problem is related to triangle mesh cooking. I am fairly certain that the stride is correct - I based the code on the [snippetdeformablemesh](https://github.com/NVIDIAGameWorks/PhysX/blob/4.1/physx/snippets/snippetdeformablemesh/SnippetDeformableMesh.cpp) code...

@mattoshry Should be fixed in the latest release (4.3.1). Please try this again. Thanks!

@mattoshry Should be fixed in latest release (4.3.1). Please give it a try, and if resolved, close the issue. Thanks!

@mattoshry Should be fixed in latest release (4.3.1). Please give it a try. Thanks.

Described here: https://github.com/jbeard4/SCION/issues/213#issuecomment-65010689

Both SCXML and Statecharts have special syntaxes for initial states and for final states, and so the $type attribute is a carry-over of that special syntax requirement. @davidkpiano Can you...