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Check for object visibility and if it is set to be visible in renders

Open jaritheman opened this issue 4 years ago • 1 comments

Script should check if the object selected for high and low poly meshes are enabled/unhidden in viewport and for rendering as this is a perquisite for a successful baking. Since pretty much always the high and low poly meshes are overlapping each other, usually either one is disabled/hidden when working. The script should also return the settings as they were when the bake button was pressed.

jaritheman avatar Dec 15 '20 19:12 jaritheman

@jaritheman Tested this with 0.2.4 and it works. If it doesnt work on your side, how can I repro?

jayanam avatar Dec 18 '20 21:12 jayanam