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Issue: Objects transforms are reset to 0

Open staughost opened this issue 7 years ago • 1 comments

After applying any type of boolean operation with addon bool objects transforms are set to 0,0,0. Since I use the addon in conjunction with qblocker and standard objects I lose the ability to make edits (scale and rotate) in local directions of created primitive objects. It would be nice to still be able to use local axis for bool objects, for example moving object more or less into slanted surface.

staughost avatar Mar 19 '19 20:03 staughost

Thx, I put this to my analyze list.

jayanam avatar Mar 26 '19 08:03 jayanam