fast-carve
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Bug or feature?
English is not my first language.
blender-2.8, fast-carve-2.8
After choosing the bevel, the origin of the object is set to zero coordinate value. It is not very convenient when there are many objects with a mirror modifier in the scene. After the chamfer the origin breaks down and after that it needs to be manually set again, additional time is spent.
Thx for the info, have this on my list
On Mon, Mar 18, 2019 at 9:11 AM z10y32 [email protected] wrote:
English is not my first language.
blender-2.8, fast-carve-2.8
After choosing the bevel, the origin of the object is set to zero coordinate value. It is not very convenient when there are many objects with a mirror modifier in the scene. After the chamfer the origin breaks down and after that it needs to be manually set again, additional time is spent.
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