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Cloud distance capped to render distance

Open avc1657 opened this issue 1 year ago • 1 comments

Why when i have the shader ON the distance of the clouds are capped to the render distance? I want to see clouds all over the sky like in vanilla (even with 2 chunks of render distance i see clouds all over the sky). Is there any way i can make this happen (i dont mind editing the code, i just dont know where :( )?

2024-08-05_22 35 53

avc1657 avatar Aug 06 '24 01:08 avc1657

I understand. To temporarily solve the issue, you can use the clouds provided by the shader instead of Minecraft's native clouds.

javiergcim avatar Aug 17 '24 19:08 javiergcim

The issue is resolved for new versions of Minecraft.

javiergcim avatar Jul 20 '25 19:07 javiergcim