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Bright Hit Indicator [Intentional?]

Open Exokyhh opened this issue 1 year ago • 2 comments

When entities turn red after hitting them, the intensity is super high, it literally looks like 255 red 0 green 0 blue color, with no transparency, you can't really distinguish the mob. Is this intentional? It looks too bright to me. 2024-11-18_01 41 22 2024-11-18_01 41 23

Here is my log latest.log

Relevant Mods: sodium-fabric-0.6.0+mc1.21.3.jar lithium-fabric-0.14.2-snapshot+mc1.21.3-build.91.jar iris-fabric-1.8.0+mc1.21.3.jar ImmediatelyFast-Fabric-1.3.2+1.21.3.jar

Shader Version: MakeUp-UltraFast-9.1.zip

Exokyhh avatar Nov 18 '24 00:11 Exokyhh

I see. You perceive it that way because you’re looking at it at night. The camera's sensitivity is very high at night (otherwise, everything would appear black), but this makes self-illuminating objects appear very bright. It has to be this way because during the day, that brightness wouldn't be noticeable.

I'll try to find a way to make this less exaggerated in the future.

javiergcim avatar Nov 19 '24 02:11 javiergcim

Okay, thanks for the explanation!

Exokyhh avatar Nov 19 '24 15:11 Exokyhh

It has been corrected in the latest version (9.1d).

javiergcim avatar Apr 20 '25 04:04 javiergcim