Jason Merino
Jason Merino
@morten-krogh do you have an issue on Github that I can subscribe to where you guys are tracking progress on this?
@morten-krogh that works for me. Thanks!
That's an interesting idea. I have not used `react-native-web` before. I'll check into it and get back about what the possibilities here could be.
I've been hoping to look at this, but I'm pretty slammed right now. I would love to take a look at any pull request for this feature.
I'm seeing this behavior as well. Is there any way to disable this on the unity side while building your Android artifacts before it even gets to react-native? Thanks.
@im-aditya thanks for the input. I tried to do that, and while it works after a second there is some time before that when the app goes into full screen....
For the time being I've created a NPM module called [react-native-realm](https://www.npmjs.com/package/react-native-realm). It provides the ability to access/listen to realm results for the schemas that you tell it you want to...
Hey @ferrannp that's a great idea. I've actually been mulling this over as a nice optimization for the project I'm working on. For the most part I don't really care...
If you have more information on this error that you see, please provide it here. Thanks!
@Talor-A can you post the code to reproduce the slowness you're seeing? Also, have you tried the same realm.write/re-render code without `react-native-realm`? I'm curious to see if you notice a...