Jason Khanlar
Jason Khanlar
Also when building roads and a carrier passes by carryables, consider to carry those to help out along the way to designated road to monitor
Aha! I didn't even bother to notice the additional tabs. Nice! Also, I was curious, how come when stopping work for a building, the inventory still gets filled up to...
In addition to workspace idea/suggestion, some sort of task manager, for example with a tab that lists all the buildings under construction, so that easy access to their progress is...
> Since v0.21 there's a much easier way to do this than to keep the windows open: Oh also, during build sequence, settings to apply after construction, there should be...
> I am against this idea because i fear too many players will turn messages generally off to keep his inbox clean. But that's not the idea of the inbox....
I tested all the other values, and it appears that this error is only affecting the number of soldiers. I tried changing file: /usr/share/widelands/tribes/initialization/barbarians/starting_conditions/headquarters.lua to: ``` ... wares = {...
Oh also, this is not exactly a bug in the game code. It is more of a bug in gameplay logic of doing unnecessary things. Maybe this could be implemented...
- [Feature Request] Random number: Prevent nonnumbers from showing up in the text input field - [Feature Request] Map ID: Disable editing this value - In the New Random Game...
I notice this issue happen so many times also. Playing in a large 512x512 single player game, with lots of data resulting in 3-5 seconds to save it all, I...
[soldiers_are_stuck.zip](https://github.com/widelands/widelands/files/9385848/soldiers_are_stuck.zip)