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Attempt on multi-adornment support, when single-character movements are not covering all possible moves

Open msomeone opened this issue 7 years ago • 0 comments

Attempt on multi-adornment support, when single-character movements are not covering all possible moves.
Used for a case when number of places to go to exceeds number of available single-character movements. In that case multi-character movements are displayed. Here is how it looks like (visible text contained more than 22 'x' characters, so multichar mode is activated) : multichar

msomeone avatar Jun 13 '17 09:06 msomeone