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Store asset dump on a external server

Open jankuss opened this issue 5 years ago • 2 comments

It would be handy if we periodically upload the result of the command shroom dump to an external server. This should make the installation process easier, since the user doesn't need swftools to create their own dump and should also be much faster.

jankuss avatar Dec 09 '20 00:12 jankuss

I think because of legalities with hosting the assets of Habbo, it may be better to have an easier way to pull in the assets?

E.g. you speak of a shroom init command in #6, how about a shroom dump command (or even a tag, e.g. --resources) to make things just a little bit easier for the general user.

For the most part it was easy to setup for me using Homebrew (brew install swftools) and I was off, although improved documentation is something that could be worked on.

andreaselia avatar Feb 18 '21 22:02 andreaselia

I think because of legalities with hosting the assets of Habbo, it may be better to have an easier way to pull in the assets?

E.g. you speak of a shroom init command in #6, how about a shroom dump command (or even a tag, e.g. --resources) to make things just a little bit easier for the general user.

For the most part it was easy to setup for me using Homebrew (brew install swftools) and I was off, although improved documentation is something that could be worked on.

We already have a shroom dump command which dumps the assets locally. This might be a unnecessary issue now, since we don't really require swftools anymore (though the documentation still references it).

As it is right now, it should be trivial to dump locally.

jankuss avatar Feb 19 '21 13:02 jankuss