rcon-client
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Multi packets
Hey,
Some games like Squad, use multiple packets to send back big chunk of data. For instance, the ListPlayers
can send more than one hundred lines. Those cannot fit in one single packet.
So do you think you can implement this feature ?
Thank you
https://squad.gamepedia.com/Server_Administration https://developer.valvesoftware.com/wiki/Source_RCON_Protocol
I would have to create separate modes for Minecraft and Source implementations. I explained the problem a bit here: https://github.com/janispritzkau/rcon-client/issues/23#issuecomment-1877763186
I never created it to work with non-Minecraft servers.