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bug: Unable to detect manually imported Model
Describe the bug
To Reproduce Steps to reproduce the behavior:
- JasonB from Discord is unable to get Jan to detect manually imported model (from creating folder and pasting GGUF file in)
Expected behavior A clear and concise description of what you expected to happen.
Screenshots
Desktop (please complete the following information):
- OS: [e.g. iOS]
- Browser [e.g. chrome, safari]
- Version [e.g. 22]
Additional context
- [ ] Dan's note: Need to have better documentation than the Quickstart
- [ ] Dan's note: Need to have very clear instructions for how to "manually import" a Model to Jan
Fix from @louis-jan:
Add:
"state": "ready",
"engine": "nitro"
On second thoughts, I'm re-opening this as I think this is a logic error. We should be scanning the /models
directory and indicating state: ready
if there is a valid GGUF or .bin file.
We should not need the user to manually update the model.json
for a state variable.
I'm having a similar issue. I'm following the guide and I'm unable to get my model to show up in Jan, either on the models page or on the Hub. And now when I open the hub the app crashes 😅
I'm trying to add my own model, orcamaid-v2-13b from TheBloke's GGUF release. I've attached the model.json
, a screenshot of the ./jan folder, and a screenshot of the ./orcamaid-v2-13b folder.
(edit: this is the model I'm trying to add)
Let me know if there's anything I can do.
Here is the corrected version @ddh0. The "state" should only have one value model.json
Should be addressed by this #1028
fixed