Casey Mulcahy
Casey Mulcahy
In my use case I'm mostly concerned with predictable loss of focus from using `rfd`, so the workaround would be either: 1. Track input state yourself (using `get_keys_pressed`, etc.) and...
That's my understanding!
In my experience the pressed/released state also needs to be cleared.
Oh, I guess my issue was specific to blocking dialogs then!
Clearing all the pressed keys/buttons when focus is lost is the usual behavior, though.
FWIW, I get the same behavior running [examples/application.rs](https://github.com/rust-windowing/winit/blob/master/examples/application.rs) when continuous redraw is toggled on (with Shift+R), even though redraws only seem to be requested at 56 Hz (my display runs...
Is this different from the existing Next Error / Previous Error commands in the Build menu?