Sebastian Schmidt
                                            Sebastian Schmidt
                                        
                                    Closed because of inactivity
Well with Docker and Buildx to build for arm64 arch would be in itself no problem but i dont know about the Base-Image i use ( https://hub.docker.com/r/cm2network/steamcmd ). Even when...
As of the time right now Steam and Xbox dont work YET. They said the plan to has this working, but nothing else als information to that either. (Wanting to...
I've looked about 1h into that and tested a bit around, but i have nothing. Seems not that easy, because of the base-image lacking support for ARM. Maybe i will...
Ive looked a bit more into this, but bascially afaik SteamCMD is not existing for arm64 architecture. If you guys want to try more aroung i have seen this post...
> So chiming in a bit here: > > 1. I can test on arm64 Linux and Mac when we get to where we're going. > 2. This is a...
This game has 1,5 MIO active players right now:  Them having server issue and people not be able to join, im HARDLY impressed by theese numbers, imagine how much...
> There are also no server logs. So, I can't tell if there're are issue in the server. Well thats down to Pocketpair, even the Windows or Linux version doesnt...
> Working on an arm64 version, got it working with a very simple script, it's missing configuration and environment variables so I plan to publish tomorrow. The basic works though,...
@nitrog0d i dont see this comment anymore, somehow, but my emails tell me this: > Hello @jammsen, kindly requesting permission to use your scriptmanager.sh and your README.md as base for...