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Melee models distorted when playing animations

Open TheDylanSang opened this issue 5 years ago • 10 comments

Hello. I have seen a weird problem with this, whenever I use models from Melee and use their animations, their polygons just stretch out. Can someone help?

TheDylanSang avatar Apr 16 '19 02:04 TheDylanSang

OK, so when I go click on an animation file, the model is at its first frame, with its normal appearance, but when I cycle frames, the polygons just kind of "stretch out".

TheDylanSang avatar Apr 16 '19 05:04 TheDylanSang

weirdpopo This is the issue.

TheDylanSang avatar Apr 16 '19 17:04 TheDylanSang

...Can I get help?

TheDylanSang avatar Apr 19 '19 02:04 TheDylanSang

Are you finding a fix?

TheDylanSang avatar Apr 25 '19 20:04 TheDylanSang

Pestering the developers won't make an issue be fixed faster. Most of our time and resources are being devoted to school/work and Smash Ultimate at the moment.

ScanMountGoat avatar Apr 25 '19 20:04 ScanMountGoat

I'm experiencing the same issue - I'm still not sure if I'm using the tool correctly though. I'm opening PlFxNr.dat and PlFx.dat, then selecting one of the joint animation files.

trstruth avatar Aug 13 '19 05:08 trstruth

@Ploaj were you able to make any initial progress on this? I'd be willing to try and help investigate but I don't have a huge amount of C# exposure.

@ScanMountGoat is it possible there's an earlier commit where these issues aren't present? Any intuition around what could be causing this?

trstruth avatar Aug 25 '19 20:08 trstruth

@Ploaj @ScanMountGoat still hoping to see an ack of this issue, would love to work with the exported melee models and animations! I tried to reaching out to @jam1garner on twitter but it's been a while since he's worked on this codebase.

Is there any alternative way I can contact the team regarding this issue? Is there a discord where I might be able to find some help?

trstruth avatar Oct 15 '19 00:10 trstruth

No one is actively working on Smash Forge due to a focus on Smash Ultimate research. Ploaj has added WIP improved Melee support to a new application called StudioSB. I don't believe it supports animations at the moment. It would probably be easiest to fix the issue there and potentially port the code to Smash Forge at a later time.

ScanMountGoat avatar Oct 15 '19 00:10 ScanMountGoat

@ScanMountGoat got it, thanks for the update :)

trstruth avatar Oct 15 '19 01:10 trstruth