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Bfres SMD export gimbal lock and rotational noise

Open jdperos opened this issue 5 years ago • 6 comments

Video demonstration, cleaning up these issues: https://drive.google.com/file/d/1lA77T80KvN-wVZ_utj17Y9_LeAdcSHwL/view?usp=sharing

jdperos avatar Aug 31 '18 20:08 jdperos

What files were you working with and what animations were effected?

ScanMountGoat avatar Aug 31 '18 20:08 ScanMountGoat

In this example, it's "Nml_Wait" from Breath of the Wild's Player_Animations.bfres. It happens in a variety of BotW files, seemingly at random frames as far as I can tell. It seems that it's generally the waist bone's rotation that's affected.

jdperos avatar Aug 31 '18 20:08 jdperos

Of note - the animations look fine in Smash Forge's viewport. But exporting the SMD and viewing it in either Noesis or 3DS Max gives these Gimbal locks and noise.

jdperos avatar Aug 31 '18 20:08 jdperos

You can upload files on github issues.

ScanMountGoat avatar Aug 31 '18 20:08 ScanMountGoat

Is there still necessary information that I can help provide?

jdperos avatar Sep 12 '18 06:09 jdperos