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[Singleton] An instance of NetCore is needed in the scene, so '(singleton) NetCore (UnityEngine.GameObject)' was created with DontDestroyOnLoad. UnityEngine.Debug:Log(Object) NetProto.Singleton`1:get_Instance() (at Assets/Scripts/NetLib/Singleton.cs:51) Sample.Main:Start() (at Assets/Scripts/NetLib/Sample/Main.cs:18) System.Net.Sockets.SocketException: 使用了与请求的协议不兼容的地址。 at System.Net.Sockets.Socket.Connect (System.Net.EndPoint...