Chen Tao

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Can you try this project out in a empty unity project and see what happens? I think it might be related to your post processing setup and stuff.

Thanks! Also can you also clean up the indentation?

I can confirm it's working nicely on iOS with Unity 5.3.4. Note that you have to use the UNITY compile flag. I haven't tried Android yet, will report back soon....

I've documented it [here](https://slowburn.dev/dataconfig/Formats/Property.html#configuring-with-fdcpropertyconfig) with 1.4.0

Hi! What's this PR is fixing? Is that elevate would fail in some cases?

Hi! You're welcome to file for a pull request. See build instructions here:

Can you try these on the command line? ``` sc stop WinDivert1.0 sc delete WinDivert1.0 ``` See the faqs sections here:

You have to use zig 0.9.1 to build 0.3. Zig is moving fast and it's changing a lot. I might update later.

I just realized that I can just download this repo and build the extension and use it. So here's my local build. It works on my box 😉 https://github.com/jagt/vs-NavigateTabGroups/releases/tag/vs2022 Also...