CustomNavMesh
CustomNavMesh copied to clipboard
[Error] ScriptableSingleton already exists.
When I try to run "1_multiple_agent_avoidance_after" example scene, I faced with this error? Is there any solution to fix that ?
ScriptableSingleton already exists. Did you query the singleton in a constructor? UnityEditor.PackageManager.UI.PackageManagerProjectSettings:.ctor() (at /Users/bokken/buildslave/unity/build/Modules/PackageManagerUI/Editor/Services/ProjectSettings/PackageManagerProjectSettings.cs:52)