UnityNativeScripting
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why sometimes transform x, y stops working but z works fine?
Hey ! I noticed that sometimes unity transform do not read receive cpp vector 3 properly. Main issue Unity Transform component only reading Z but omitting X,Y . But when the cpp vector 3 sent to debug massage it works fine
What's going on here!?
他这个库已经很久没有维护了,也不知道这个问题怎么修复。反正一直都在。