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In-Game Control Binding Customization

Open oOXenonTitareOo opened this issue 2 years ago • 6 comments

Please add in native ui controls! The default r and v is very hard to press! Player customistaion is a must!

oOXenonTitareOo avatar Jun 01 '22 14:06 oOXenonTitareOo

You can customize the bindings by modifying r6/input/flight_control.xml - there will be in-game options eventually :)

jackhumbert avatar Jun 01 '22 14:06 jackhumbert

You can customize the bindings by modifying r6/input/flight_control.xml - there will be in-game options eventually :)

Please do it with the native settings mod! That mod is so cool and user friendly!

oOXenonTitareOo avatar Jun 01 '22 18:06 oOXenonTitareOo

It'll work similar to that, but without needing CET as a dependency.

jackhumbert avatar Jun 01 '22 18:06 jackhumbert

It'll work similar to that, but without needing CET as a dependency.

Hmm.. Really? How can you create that without CET? I thought CET is mandatory for almost everything.

oOXenonTitareOo avatar Jun 01 '22 18:06 oOXenonTitareOo

I think it can be implemented solely with redscript, but I'd like to figure out a nice c++ solution to bundle with Input Loader.

jackhumbert avatar Jun 01 '22 19:06 jackhumbert

I think it can be implemented solely with redscript, but I'd like to figure out a nice c++ solution to bundle with Input Loader.

That was my second guess :P Yeah, red is more stable and eats less CPU in my opinion.

oOXenonTitareOo avatar Jun 01 '22 19:06 oOXenonTitareOo