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PhysicsControl properties - No Property Editor for CollisionShape
If I add a "Static Rigid Body Control" to a Geometry, I can't edit its CollisionShape:
Some further usage revealed there is the function in the scenecomposer window to create a (i assume) MeshCollisionShape. It'll work for most use cases, I guess. I'll leave this open in case anyone wants to create a Property editor for CollisionShape.