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Mesh view doesn't correspond to animated model

Open neph1 opened this issue 2 years ago • 2 comments

I believe this used to work. Possibly related to new animation system. If I turn on skinning for a model, its mesh view is stuck in bind pose.

image

neph1 avatar Jun 08 '22 17:06 neph1

Not present in 3.4

neph1 avatar Oct 14 '22 19:10 neph1

I noticed this was a different thing. "Wireframe view" works with skinning and animation, but not the wireframe mesh that is shown when a Geometry is selected.

neph1 avatar Oct 14 '22 19:10 neph1