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#264 Removal of ogrexml. Unsure of whether I've caught everything, bu…
…t it builds and loads. #264 I haven't tested this extensively, just checked that the SDK builds and loads. Anything particular?
I guess I am also targetting it for 3.5, which should be available "soon" :D (As soon as 3.4 is working, that is)
@MeFisto94 care to check this one?
I thought AssetPacks were a generic implementation to distribute collections of assets? Just that noone ever used them.
True, I guess it's just the other way around: world forge was one of the reasons we had ogre import, I guess. and yeah, makes sense to keep asset packs, maybe someday someone finds them useful