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SceneComposer - add collision shape
Hi, I use JME SDK 3.2.4, and tested it on 3.3.0 beta1. I have created Scene.j3o, I added Tree.mesh.j3o (jme3-testdata) model to Scene Composer.
I wanted to add collision on Tree-geom-1 (Trunk geometry), and leave Tree-geom-2 (leaves geometry) without collision shape. When I click "add collision shape" button, with Tree-geom-1 in focus, it's teleporting quite randomly.
Image before i clicked button:
Attached output and scene node structure.
Thank you for reporting this issue. This looks like an issue with the SDK. There's a separate issue tracker for the SDK: https://github.com/jMonkeyEngine/sdk/issues/new
I will keep on trying but I am unable to reproduce it currently (I only tested one model). Maybe I need exactly the same hierarchy.
Does it always happen? and would you mind sharing the scene so I can test that? Thanks in advance!
I attached scene. Actually I think all buttons I press in SceneComposer Window change local translation for selected geometry.
SDK crashes when loading attached scene. Missing assets?