jmonkeyengine
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jme-lwjgl3 - bug for starting app
What is expected : When starting a SimpleApplication JMonkeyEngine would spawn a thread for internal processing with an option to "waitFor" block until started.
What is observered: The calling thread is endlessly blocked by calling the run() method directly - with a note ... // NOTE: this is required for Mac OS X! https://github.com/jMonkeyEngine/jmonkeyengine/blob/v3.2.3-stable/jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglWindow.java#L420-L423
PR submitted - https://github.com/jMonkeyEngine/jmonkeyengine/pull/1513
Hmm, is this the correct issue... But check out what LibGX tries to do with their LWJGL 3 MacOS starting problem: https://github.com/libgdx/libgdx/pull/6673
Fixed in https://github.com/jMonkeyEngine/jmonkeyengine/pull/1690