j-conrad

Results 48 issues of j-conrad

**Description** I have an empty with a Rigidbody/Shape component on it. There is a behavior graph that looks for `On Collision Enter` & `On Collision Exit` events. If I put...

bug
P2
Behavior Graphs

**Description** If an entity has more than 1 material slot (materials assigned to different faces), trying to perform a `Set Material` operation fails with the following error: `set material: called...

bug
P2
Behavior Graphs

**Description** The `For Loop` node outputs the `index` value each loop. However, the `endIndex` value never outputs. I'm guessing this was an oversight with the default `startIndex` being zero. **To...

bug
P0
Behavior Graphs

**Description** The `Remove Tag` node does not fire its output if the tag doesn't exist on the entity. **To Reproduce** Steps to reproduce the behavior: 1. Open the attached `.blend`...

bug
P1
Behavior Graphs

**Is your feature request related to a problem? Please describe.** It's a useful design pattern to be able to `Get Material` from an entity and if it matches some other...

enhancement
P2
Behavior Graphs

**Description** When attempting to play multiple animations on an object via behavior graph, all but the first animation appear to play all the way through. This occurs regardless of animation...

bug
P0
Behavior Graphs

**Is your feature request related to a problem? Please describe.** The Behavior Graph-related list menus (Behavior Graphs, Variables, Custom Events) lack the ability to copy/paste from one object to another,...

enhancement
P0
Behavior Graphs

**Is your feature request related to a problem? Please describe.** It would be useful to be able to reference Hubs's cursor position. This would allow all kinds of interactions since...

enhancement
P0
Behavior Graphs

**Is your feature request related to a problem? Please describe.** The discrepancies that can be made for Media Frames are useful, particularly for distinguishing between 2d and 3d content. However,...

enhancement
P1
Behavior Graphs

**Is your feature request related to a problem? Please describe.** A lot of game development code relies on the `atan2` math function, such as a rotating to a face a...

enhancement
P1
Behavior Graphs