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Thanks for the details Cross. A couple more questions from me. >To do that we divide the farZ and zRange by 2^24 instead since that won't result in rounding errors....

@Pokechu22 - seeing as this fixes pokemon tv, curious if you've thought any more about whether this is ok to merge? > but I'm missing VK_EXT_depth_clamp_control I guess neither of...

Curious what exactly you are trying to solve? >I recently figured out how to change the font and size, but noticed various elements needed to be adjusted if the font...

>/edit Oh I see what it is, it's nice but not much different from what can already be done. We can already load multiple font sizes and switch between them....

I voiced my opinion several times on discord, so this is probably unnecessary to state. This is more in case whoever is reviewing/merging doesn't see those comments and for some...

@TryTwo - yeah, if we go that route, I'm sure on of the UI experts can provide ideas on what best to do. My thinking was to add a "Graphics"...

>No, I think that would be worse. The main tabs alone already overflows (especially when using Dolphin in other languages), putting more thing there would just make the overflow even...

Oh, also `Stereoscopy` under "General" needs to be removed. It's already handled in our graphics section. Well except for "Monoscopic Shadows", that should be moved to the graphics section.

Sorry for the spam comments. But I do want to say, _thank you_ so much for doing this @TryTwo . Really happy to see this after all this time.

@TryTwo - I gave it a skim, I liked the idea you came up with! I will give it a more in-depth look tomorrow if others haven't code reviewed it...