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A Godot Engine plugin for 2D GUI. This is a "Calendar Button", which allows you to easily select a date for various purposes. As there is currently (v2.2.alpha) no Date objects, I have created my own...

Results 6 godot-plugin-calendar-button issues
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godot version: Godot_v3.5-stable_win64.exe Parser Error: Unique global class "Calendar" already exists at path: res://addons/calendar_button/class/Calendar.gd

First of all, thanks for this plugin. I'm trying to use the plugin on a mobile app I'm writing using Godot, but the calendar is too small when it pops...

By renaming both classes the issue described in [here](https://github.com/ivanskodje-godotengine/godot-plugin-calendar-button/issues/6) is fixed. Then I implemented the logic to choose to start the week on a Monday or Sunday

Hey there. Great widget. Godot 3.2.3 stable. Installed the addon, activated it. Added the CalendarButton to the scene. Shows up as a small calendar icon. So far so good. But...

Godot 3.4.x throws a warning to load image textures directly instead of loading them dynamically as it may not work in exported games. The Godot documentation also warns against this....

Implemented Godot 4 Time class instead of OS class in Godot 3. Changed the code for match new syntax for Godot 4 GDScript changes Added a Margin container around the...