Ivan Kolmychek
Ivan Kolmychek
The "extracting styles to their own files" works fine with me so feel free to close this issue if it's a `not an issue` or `wontfix`. I decided to post...
@bethesque I agree - it's better to explicitly point to this error instead of assuming anything (0 or 200), but I just wanted to present other possible solution I've thought...
@psychon issue seems to persist even after I've replaced wallpaper fn with a static file: ```lua ... -- Adapted from https://gist.github.com/anonymous/9072154f03247ab6e28c local wallpaper_filter = function(s) return string.match(s,"%.png$") or string.match(s,"%.jpg$") end...
@psychon Oops, I've forgot to disable the timer that still tries to switch wallpaper. My bad. I've commented it out in rc.lua: ```lua awful.screen.connect_for_each_screen(function(s) -- Wallpaper set_wallpaper(s) --local wallpaper_change_time =...
@ymartin59 interesting. It may be completely unrelated issue, because so far I've seen no memory leaks since I've made the change to rc.lua I've mentioned here - now `ps -eo...
@psychon it seems so. I'm not sure what exactly is the cause, I actually suspected it allocates memory for each new wallpaper and doesn't remove the old ones from memory....
@psychon I've tested out the version with just `set_wallpaper()` commented and it seems that issue isn't in the timer itself, as I still see no memory leaks even if machine...
@psychon tested it out, it seems to solve the issue. To make the test more extreme I've made it to change wallpaper each second - without the `collectgarbage("step", 4000)` it...
> May you please provide the complete lua code exerpt you have used to create timer for "collectgarbage" so that I can test it too. @ymartin59 [here is the commit...
Same thing here: got `Resque::Scheduler.dynamic = true`, and looks like it isn't working, but when I run `resque:scheduler` with `DYNAMIC_SCHEDULE=true` everything works just fine.