Geoff Bourne
Geoff Bourne
Currently there's no way to block any particular backend requests. That would be a helpful feature for your scenario though.
Interesting. Do you mind locating any documentation about AuthMe's changes to the Minecraft protocol?
It's because that version of Minecraft, 1.6.4, is very old and uses a different player query protocol version. I will have to research if there's an option that can be...
It's implemented using `rsync --link-dest` such that it does incremental backups but utilizes hard links to give the behavior of each backup being full contained.
It uses a `find` by modified time and does `rm -r` on those directories https://github.com/itzg/docker-mc-backup/blob/3d04028e75df576fc1bdf83a177c83fe30c58a9d/scripts/opt/backup-loop.sh#L323 Being hard links it works out to prune away each top level backup directory.
Understandable, hard links don't get talked about much but they're a pretty powerful feature in this scenarios. This description is pretty good but was hoping to find something that explained...
Thanks for reporting this.
That helped jog my memory. For that version you need to use the arg `--use-server-list-ping` like this https://github.com/itzg/docker-minecraft-server/blob/master/scripts/start-finalExec#L225
Thank you for clarifying. Please add `--debug` and provide that output.
I'll look into that. I can't remember why I didn't do that in the first place.