itstilllags

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To do this ur going to need to store global values in chunk then modify for marching then reload and load check..

I'm close... What I did was add a new voxel array to the chunk object then for marching I first calculate then resend that voxel array to chunk then after...

Hopes this helped it worked for me... I have a cheap fun ... Thank you for the source again ... When I get the time ill upload the fix

Hey curious I know your busy, but I'm getting into it more, but yeah.. I notice you fixed the seams with dual contuering, however how would I send these voxels...