itdaniher
itdaniher
``` ~/native/frequensea/build(master*) » ./frequensea ../lua/static.lua OpenGL Renderer: GeForce GTX 960/PCIe/SSE2 OpenGL Version: 3.2.0 NVIDIA 375.39 [1] 22262 segmentation fault ./frequensea ../lua/static.lua ```
variant on the theme: ``` ~/native/frequensea/build(master*) » ./frequensea ../lua/fft.lua OpenGL Renderer: GeForce GTX 960/PCIe/SSE2 OpenGL Version: 3.2.0 NVIDIA 375.39 Found Rafael Micro R820T tuner Exact sample rate is: 3000000.178814 Hz...
``` #0 0x0000000000000000 in ?? () #1 0x000055555558674b in ngl_shader_new (draw_mode=4, vertex_shader_source=0x55555584ae20 "#version 400\nlayout (location = 0) in vec3 vp;\nlayout (location = 1) in vec3 vn;\nlayout (location = 2) in...
!empty.lua doesn't segfault!
This in mind, I'd be quite happy to see a OpenGL3.2 version of the relevant shaders. I don't know enough about OpenGL to know if it's feasible to upgrade my...
Here's my main.rs for a CLI. ``` rust use bardecoder; use bardecoder::prepare::BlockedMean; use image; use std::env; fn main() { let img = image::open(env::args().last().unwrap()).unwrap(); // Use default decoder builder let mut...
Hi @yejunap Thanks for your interest in ahkab! I'm looking at [switch.py](https://github.com/ahkab/ahkab/blob/master/ahkab/switch.py) to try and get to the bottom of your missing hysteresis issue. On first pass, it looks OK....
Currently we don't have a device model for a zener. I can add it to the list of requested improvements, but it'll be awhile. We do have a pretty good...
I'm doing a bit of scouting looking for prior work. At what level do you think a third party library might interact with ahkab? I don't know how much overlap...
Brilliant, thanks so much for the information and the pointer to the qucs technical manual!