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🎩 Command-line itch.io helper

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Golang has good libs for that: - https://github.com/juju/ratelimit - https://github.com/throttled/throttled and the lack of that feature makes it unusable for some users.

If the user specifies the API key with leading/trailing whitespace, Butler is able to push an initial build to a given target. However, during an update push, it fails with...

I created a game made for being played in the browser. This is my first time pushing an update using butler but looking in the documentation there is no `channel`...

Basically, if all the uploads get filtered, then the user can't download the app, this PR changes the behavior and if there are no valid uploads left, then it allows...

Both on release v15.21.0 and on the current latest commit 50d55e90a90f4d03b5cfc7d35d135b30584c91a7, when building with Go 1.21: ``` # github.com/itchio/dmcunrar-go/dmcunrar ../go/pkg/mod/github.com/itchio/[email protected]/dmcunrar/glue.go:179:11: cannot define new methods on non-local type *C.dmc_unrar_file # crawshaw.io/sqlite...

Should be self-descriptive. My CI is failing because it can't download Butler. Hopefully this can be resolved soon! Thank you!

We need to build our game against a lot of platforms and use symlinks to reduce the load and speed up build processes. I was glad to see `--dereference` exists....

Added a Windows build flag to workaround_windows.go as it attempts to make Windows-specific cgo calls. This previously prevented compilation on MacOS/Darwin (I'd assume Linux as well), but is now resolved.