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🎩 Command-line itch.io helper
See https://itch.io/t/184028/butler-failed-with-code-3221226505#post-363475
See the discussion here: https://itch.io/t/181952/butler-fails-to-process-specific-archive?before=3#post-339925
Can we hash asynchronously without too much copy overhead? (we already copy data due to dripwriter) Do we actually ever need the error synchronously? Or is it okay to have...
it would be helpful if there was a different error in the case you are trying to push to an account you are not logged in to
Say it explicitly, since it's not obvious if you're new to patching. https://itch.io/docs/butler/pushing.html#okay-show-me
See https://github.com/itchio/butler/issues/126#issuecomment-324048314
I noticed that the [butler documentation](https://itch.io/docs/butler/pushing.html) says "Limits: there is no way to tag channels with architecture (32-bit vs 64-bit) yet." (I looked for a Github issue for this but...
Hi ! My game is a bit big(2gb) so builds are taking a bit of time to process. As an error, butler tells me the build is processing and to...
For every tag a channel has, show what is going to be launched - and a big fat warning if nothing can
Right now the "Edit game page" has a link to butler, but some folks struggle to come up with their initial `butler push` command, especially if their game is "Long...