Skipping the introduction quickly can crash the game
LEGO1/lego/legoomni/src/common/mxcompositemediapresenter.cpp:129:33: runtime error: member call on null pointer of type 'struct MxDSAction'
What do you mean with introduction - the intro FMVs, or something in the Infocenter?
I can't reproduce this, can you consistently reproduce it?
I just aggressively click the mouse as the game start and i can get it to happen pretty consistently. I get to see a quick shot of the info center just before the crash happens.
I just aggressively click the mouse as the game start and i can get it to happen pretty consistently
Ok. That's what I've been doing, no crash yet. But I'll try from time to time.