Debugify
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[Bug] Arrows blocked by a shield still give a visual damage tick
Bug Description
Noticed this while on my server, after debugging I figured out Debugify is the culprit. Causes arrows blocked by a shield to give a damage tick to the player, without actually damaging the player.
How to Reproduce?
Tested on an instance of Minecraft 1.21.8, with just the Fabric API and Debugify installed.
- Be in Survival with a shield
- Spawn a skeleton
- Try blocking the arrow
- Observe
Expected Behavior
The arrow bounces of the shield like in Vanilla, without your player looking like it got hurt.
Version
1.21.8+1.0
Fabric/Quilt Loader Version
0.17.2 for 1.21.8
Logs or additional context
With Debugify installed:
https://github.com/user-attachments/assets/c55372d0-ef10-4c6a-915c-3b8f860deb91
Without (solely the fabric api):
https://github.com/user-attachments/assets/b0597dd7-b720-4ac5-8c22-2362e0eb9fab
Has not been reported.
- [x] I made sure this bug hasn't already been reported.
Is on most update to date version.
- [x] I made sure I am using the most up to date fabric/quilt loader and mod version.
duplicate of #467, fix was already merged