[Bug] Shield lags
Current Behaviour
When I'm using the shield, it locks my controls and moving the camera with a shield.
Expected Behaviour
I expected that the shield will normally use for "time that i"m pressed the button"
Screenshots
https://github.com/user-attachments/assets/8fd60dd0-84df-45d3-a876-552fb8a87b82
Reproduction Steps
Use shield in the game and it will bug
Logs
No response
Mod Version
2.0.0-beta.8+1.20.4
Controller
Dualsense Wireless Controller (PlayStation 5 Controller)
Bluetooth
- [ ] Yes
Operating System
Windows
ARM
- [ ] Yes
Additional Information
I'm used Fabulously Optimized 5.10.3 for 1.20.4 without updating anything I dont really know english
Just to make sure...
- [x] I have made sure I am using the latest version of Controlify for the latest version of Minecraft.
- [X] I have made sure there are no other issues describing the same problem on the issue tracker.
This is a weird bug with vibrations currently, reduce vibration intensity or turn of vibrations completely for now.
I am also experiencing this, along with a lot more similar issues in different scenarios. I'm using the same controller, PS5 Dualsense controller, but via USB.
Besides when using a shield, I am experiencing controls freezing briefly (for varying durations) in the following scenarios that I've noticed so far:
- Landing in water (very brief)
- Charging a bow (somewhat brief)
- Being hit by a breeze charge or having one hit nearby (literally freezes for at least a full second)
I'm playing on 1.21.3 with Fabric and several other QOL mods installed. Running on Windows 11.
I noticed your comment about vibration intensity, so I turned it down from 150% to 20%, but it didn't help at all. Turning it off fixed it entirely, and yet somehow I'm still getting faint vibrations. Perhaps the bug is being caused by the controller trying to vibrate twice at the same time?
why'd you open this