Execution error
I have successfully compile the demo sample of separable SSS, however when i run the program i got error"failed creating the Direct3D device"? how this happen?
i have installed directx11 run in alienware with NVIDIA geforce 660M
could you please assist me in this issue?
Thanks Hoirul
Hi,
This is probably because you are on Windows 8. You need the Windows SDK for the demo to run on Windows 8.
Cheers! Jorge
On 22/11/2012 4:52, hoirulbasori wrote:
I have successfully compile the demo sample of separable SSS, however when i run the program i got error"failed creating the Direct3D device"? how this happen?
i have installed directx11 run in alienware with NVIDIA geforce 660M
could you please assist me in this issue?
Thanks Hoirul
— Reply to this email directly or view it on GitHub https://github.com/iryoku/separable-sss/issues/3.
Dear Jorge, Many Thanks for your reply. i have installed the Windows SDK, so my compilation is no error. in my debug folder, the demo executable file is successfully created. but when i try to run it by double click. i found this errorv"failed creating the Direct3D device".
Thank you very much. hope to hear reply from you.
Thanks Hoirul
Sorry forgot to highlight, i run th eproject on windows 7 64 bit SP1
Which GPU has your computer?
On 24/11/2012 5:38, hoirulbasori wrote:
Sorry forgot to highlight, i run th eproject on windows 7 64 bit SP1
— Reply to this email directly or view it on GitHub https://github.com/iryoku/separable-sss/issues/3#issuecomment-10673902.
Geforce GTX 660M 2GB Ram
Can you run various DirectX SDK demos and see if they work properly?
On 25/11/2012 7:05, hoirulbasori wrote:
Geforce GTX 660M 2GB Ram
— Reply to this email directly or view it on GitHub https://github.com/iryoku/separable-sss/issues/3#issuecomment-10690709.
yes i have tried Directx sample executable for directx11 or 10, everything it works perfectly. I run the executable version of separable SSS, and it works, but when i run it from source code, its have an error "failed creating the Direct3D device"
Have you thought about debugging it?
For other similar project, I've seen the same problem recently in a dual GPU laptop (Intel/Nvidia), and only happened in debug builds. My other two dev machines seems to work fine; I believe it is problem in DXUT.