irtusb
irtusb
Eh!, Haiku has SDL2 just look for it in depot.haiku-os.org
Builds and runs ok. Join network options appears disabled. Notes: - on Haiku gcc2h_x86 requires packages sdl2_mixer_x86_devel (on x86_64 it is sdl2_mixer_devel) - network related executables (cdogs-sdl, several tests) need...
ctx->style.*
Please @vurtun review this if you have time
> This text should be in the Wiki..... it was written before anything else than the readme and examples existed
no. that function is meant to work with TTF only. If you really want to use that API you'd need to reimplement nk_tt_InitFont [(called here)](https://github.com/vurtun/nuklear/blob/509c75b086351e82865f26a507235b60a63e1538/src/nuklear_font.c#L2208). The other way you have...
somewhere i read it needs to be at very least ~400 bytes and the value used by the functions which do not require that param is 8192
1. try to draw things this way ```c struct nk_command_buffer* buf = nk_window_get_canvas(&ctx); nk_fill_triangle(buf, 100, 100, 100, 200, 200, 200, nk_rgb(0, 0, 200)); ``` 2. the provided implementation of `nk_convert`...
i wonder who uses vertical tab '\v' these days
it is [nk_sdl_render()](https://github.com/vurtun/nuklear/blob/181cfd86c47ae83eceabaf4e640587b844e613b6/demo/sdl_opengl3/main.c#L197) function that draws on screen, maybe your lines and points are being overwritten by it?