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Initial implementation of async execution.

Open stellaraccident opened this issue 2 years ago • 0 comments

  • Only implements async execution and async d2h.
  • Need to come up with a better way to bridge async completion signals to EventInstance::OnReady callback.
  • There is room here for more of a scheduler that has some knowledge of the transfer and execution timeline. Will be needed when joining h2d transfer timelines.

stellaraccident avatar Jan 16 '23 02:01 stellaraccident