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OpenGL accelerated 2D game framework for Ruby

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I tried uninstalling and re-installing various old versions of Ruby to see if I could load up some of my old video games from eight years ago. The main Gosu...

The version of require_all included with chingu didn't work for me (ruby 2.3 on windows). Seeing as there is now a require_all gem, it seems sensible to have chingu use...

@ippa, I've corrected a typographical error in the documentation of the [chingu](https://github.com/ippa/chingu) project. Specifically, I've changed certian to certain. You should be able to merge this pull request automatically. However,...

While going through the examples, I found that on Ubuntu 14.04 the Gosu Tutorial example FPS goes from 60 to 30's/20's. The problems seems to be the on screen display...

Hi, I have a question about game objects. How can I know if exist objects of a particular class? That is, I need to do something like: if Enemy.empty? #...

I've made use of Ruby's `Forwardable` module to shorten delegate methods to a single line each. Thus: ``` def add_game_object(object) @game_objects.add_game_object(object) end ``` becomes ``` def_delegator :@game_objects, :add_game_object ``` Also...

Made previous_game_state work again! Added a line to allow things that use previous_game_state to work again. This is useful for game menus, where you don't want to erase the previous...

I have created an extension of GameObject that allows them to be used as buttons. I think this is usefull if anyone wants to make a game with chingu that...