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MountainMapCado

Open Cadozinh opened this issue 2 years ago • 15 comments

Hi

Cadozinh avatar Jul 09 '22 19:07 Cadozinh

Who's making the design for the map?

SLG64 avatar Sep 21 '22 17:09 SLG64

Me? (What)

De: @.> Enviado: 21 de setembro de 2022 18:55 Para: @.> Cc: @.>; @.> Assunto: Re: [ipodtouch0218/NSMB-MarioVsLuigi] MountainMapCado (PR #61)

Who's making the design for the map?

— Reply to this email directly, view it on GitHubhttps://github.com/ipodtouch0218/NSMB-MarioVsLuigi/pull/61#issuecomment-1254040423, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AXUKI5CPWNHA5JBKFUBIGITV7ND2TANCNFSM53DZRXRQ. You are receiving this because you authored the thread.Message ID: @.***>

Cadozinh avatar Sep 21 '22 18:09 Cadozinh

What does it look like so far?

SLG64 avatar Sep 21 '22 19:09 SLG64

What does it look like so far?

I finished it long ago, that GitHub commit is even older, the map is finished in my mod, I’m confused

Cadozinh avatar Sep 21 '22 19:09 Cadozinh

Well, what is the link to your "mod"?

SLG64 avatar Sep 21 '22 19:09 SLG64

Well, what is the link to your "mod"?

Well I don’t have one. Just posted it on Discord when I update it. Here’s the lastest version. Has a buncha levels.

Cadozinh avatar Sep 21 '22 19:09 Cadozinh

I don't see what you're trying to send me.

SLG64 avatar Sep 21 '22 19:09 SLG64

I don't see what you're trying to send me.

But yeah that’s the mod

Has issues but that’s okay

Cadozinh avatar Sep 21 '22 19:09 Cadozinh

I mean I didn't get the link

SLG64 avatar Sep 21 '22 19:09 SLG64

I mean I didn't get the link

I sent it though. https://www.dropbox.com/scl/fo/oh4b9x2nsmdpiic0qplly/h?dl=0&rlkey=1e3lb4734l8x5rn9pqvhdojq1

Cadozinh avatar Sep 21 '22 19:09 Cadozinh

Can you please make a browser version?

SLG64 avatar Sep 21 '22 21:09 SLG64

Uh no, have no clue on how to make a browser version

Cadozinh avatar Sep 22 '22 13:09 Cadozinh

Alright then. Do you know how to make one for Chrome OS?

SLG64 avatar Sep 22 '22 13:09 SLG64

Err I'm pretty much clueless

Cadozinh avatar Sep 22 '22 15:09 Cadozinh

Welp, I can wait till I can use a Windows computer.

SLG64 avatar Sep 22 '22 15:09 SLG64

https://www.dropbox.com/scl/fo/oh4b9x2nsmdpiic0qplly/h?dl=0&rlkey=1e3lb4734l8x5rn9pqvhdojq1

Cadozinh avatar Oct 11 '22 08:10 Cadozinh

Mountain 9/10 Love all the holes to throw people in with ice, and it's really nice how there is a "mini mushroom subway" so people with it can win. The design is spot on too!

Darkness 4/10 The level feels a little bland, and too simple. The enemies walk of ledges so often they might as well not even exist. Try changing the enemy type, adding some platforms, or adding more walls. Like the design and the mini mushroom pipe though!

Beach 8/10 It's brilliant! I love the design, and the enemies are just the right kinds! However, there is a missed opportunity for underwater passageways, which I've mentioned to some of my friends. Adding that would give a solid 10/10!

Castle 6/10 I'm obsessed with the two-way design of when you start. I love this level, but it's short on enemies. Adding some Thwomps and Dry Bones would make this stellar.

Snowfall 10/10 Some may say it too similar to the Ice course, but I find it unique and satisfying. Everything is perfect, there are a good amount of enemies, and It looks wonderful. Snow deprivation in Florida may make me biased, but solid 10/10 here.

High Hills 3/10 I was going into this hoping for something of Sky status, with towering platforms, tons of room, and more. However, this level is honestly flatter than grass. Try adding some spires, and maybe even making the springboard spinner platform a necessity to reach some high and/or secret platforms!

Sand Ruins 11/10 This one NEEDS TO GET IN. I love the two floor style, and it feels almost like two levels in one in thanks to the brilliant design. The only thing stopping me from giving this a 12/10 is the lack of enemies underground! Try making the underground a bit wider and adding some enemies, like Spinies! Also, a Lakitu would make this a fun level.

Galactidot avatar Nov 04 '22 18:11 Galactidot

Are you talking about your modpack, or is there a new update?

SLG64 avatar Nov 04 '22 18:11 SLG64

The modpack. I think it should merge with the nightly.

Galactidot avatar Nov 04 '22 19:11 Galactidot

Are you talking about your modpack, or is there a new update?

So how does one contact someone who can merge?

Galactidot avatar Nov 04 '22 19:11 Galactidot

Do note I can't use discord because it's blocked on my wifi, so if that's how, refer someone who can merge here please?

Galactidot avatar Nov 04 '22 19:11 Galactidot

Um, I don't know how to merge things on a Chromebook, but I could give you the files he gave me. Here: https://www.dropbox.com/scl/fo/oh4b9x2nsmdpiic0qplly/h?dl=0&rlkey=1e3lb4734l8x5rn9pqvhdojq1

SLG64 avatar Nov 04 '22 21:11 SLG64

It's ok. I already have those

Galactidot avatar Nov 04 '22 23:11 Galactidot

Oh, olrighty then.

SLG64 avatar Nov 05 '22 00:11 SLG64

Oh, olrighty then.

All I need to know is the steps required to get this added to the game!

Galactidot avatar Nov 07 '22 17:11 Galactidot

Proof-of-concept merge download:

https://drive.google.com/drive/folders/1eXij49C0FwiBs_DDYQkpIL5dqw8jc0e7?usp=sharing THANKS CADO!

Galactidot avatar Nov 07 '22 18:11 Galactidot

De Heck is happening?

Cadozinh avatar Nov 07 '22 18:11 Cadozinh

Your mod is so incredible I created a proof-of-concept of what it would look like if it got merged with the main repository.

Galactidot avatar Nov 07 '22 18:11 Galactidot

Oh cool. Well the maps need work and some fixes. I havent been up on updates. Any new things?

Cadozinh avatar Nov 07 '22 18:11 Cadozinh

Oh cool. Well the maps need work and some fixes. I havent been up on updates. Any new things?

Just merged. Couldja try downloading it to see if multiplayer is working?

Galactidot avatar Nov 07 '22 18:11 Galactidot