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Why are all generated splash screens for iOS on the same size?

Open jansgescheit opened this issue 2 years ago • 4 comments

On iOS the @1, @2 and @3 images are all 2732x2732 px. Xcode also gives a warning when running "The launch screen exceeds the memory limit and may not display during app launch. Use images requiring less space." Shouldn't these be smaller for @1 and @2?

When the app is launched, you first see a black screen. If I reduce the @3 to 2400x2400px I see the splashscreen instead of the black screen again on an iPhone 14. I have to do the same on an iPhone 6 with @2 and so on. It seems to me that the tool still has a bug here when creating the splashscreens.

Note: The changes are only visible when you delete the app and restart and reset the device / simulator.

jansgescheit avatar Dec 23 '22 15:12 jansgescheit

Facing the same issue.

for 1x, 2x, and 3x its generating same size image can you guys check here whats going wrong?

dhaneshgosai avatar Feb 23 '23 13:02 dhaneshgosai

Looks like this project doesn't get enough attention...

eugr avatar Apr 09 '23 23:04 eugr

So to make it clear: What are the correct sizes for @1, @2 & @3 ? I can't get the splash screen to work on iOS.

JensUweB avatar May 26 '23 12:05 JensUweB

This works for me: @1, @2, @3 2400x2400px at 72x72dpi

jansgescheit avatar May 26 '23 13:05 jansgescheit