capacitor-assets
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Why are all generated splash screens for iOS on the same size?
On iOS the @1, @2 and @3 images are all 2732x2732 px. Xcode also gives a warning when running "The launch screen exceeds the memory limit and may not display during app launch. Use images requiring less space." Shouldn't these be smaller for @1 and @2?
When the app is launched, you first see a black screen. If I reduce the @3 to 2400x2400px I see the splashscreen instead of the black screen again on an iPhone 14. I have to do the same on an iPhone 6 with @2 and so on. It seems to me that the tool still has a bug here when creating the splashscreens.
Note: The changes are only visible when you delete the app and restart and reset the device / simulator.
Facing the same issue.
for 1x, 2x, and 3x its generating same size image can you guys check here whats going wrong?
Looks like this project doesn't get enough attention...
So to make it clear: What are the correct sizes for @1, @2 & @3 ? I can't get the splash screen to work on iOS.
This works for me:
@1, @2, @3
2400x2400px at 72x72dpi