spidermod
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Crashing when joining singleplayer/multiplayer and loading the map
Describe the bug Whenever i load salhack (1.12.2 Forge, no other mods just salhack) and i go in singleplayer or multiplayer to test it out, when the map loades and when i join, minecraft crashes. does anyone know how to fix it?
To Reproduce Steps to reproduce the behavior:
- Open minecraft with salhack 1.12.2 (forge)
- join singleplayer/multiplayer
Expected behavior it should not crash i guess?
Screenshots https://i.postimg.cc/rw77HJBn/screenshot-1046.png
Additional context This is the error i get in the console,
java.lang.IllegalArgumentException: ChunkNibbleArrays should be 2048 bytes not: 0 at net.minecraft.world.chunk.NibbleArray.<init>(SourceFile:16) at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75823_a(AnvilChunkLoader.java:450) at net.minecraft.world.chunk.storage.AnvilChunkLoader.checkedReadChunkFromNBT__Async(AnvilChunkLoader.java:129) at net.minecraft.world.chunk.storage.AnvilChunkLoader.loadChunk__Async(AnvilChunkLoader.java:93) at net.minecraftforge.common.chunkio.ChunkIOProvider.run(ChunkIOProvider.java:70) at net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(ChunkIOExecutor.java:92) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:118) at net.minecraft.world.gen.ChunkProviderServer.func_186028_c(ChunkProviderServer.java:89) at net.minecraft.world.gen.ChunkProviderServer.func_186025_d(ChunkProviderServer.java:135) at net.minecraft.server.MinecraftServer.func_71222_d(MinecraftServer.java:344) at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:142) at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:156) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486) at java.lang.Thread.run(Unknown Source)
also i give minecraft 6GB of ram to run, so that shouldnt be a problem.
same. please fix